
#Little big adventure aggressive series#

Even worse, it relies on magic, deplete your MP and it doesn't bounce. You have to keep repositioning yourself just to get the correct trajectory to hit nearby enemies, most of whom have Spread Shot guns and they do lock onto you.

A Pinball Projectile, its slow and cumbersome to use within the isometric level design as it doesn't lock onto your targets, and even worse in the thick of combat when multiple hostiles are approaching.

Play the Game, Skip the Story: Speeding through the dialogue interactions.It's so pointless that there's no need to go to this island if the player already knows where the Mosquibee queen's prison is. All just so one of the Mosquibees can tell you where their queen was taken to. It's basically just traversing a whole island in order to get to said cave. Padding: The Island of the Volcano in the second game can be considered this, because other than the Mosquibee refugee cave, it's quite a pointless island.It Was His Sled: FunFrock is the true Big Bad of the sequel.Good Bad Bugs: The famous "jump-save bug" in the second game.Goddamned Bats, and Goddamned Fireflies in Zeelichian undergrounds.Gameplay Derailment: In the Desert Island theme park, there's a small raised land area that Twinsen can use to jump off from to get into the hole for the money reward without having to complete the duck shooting game.Never miss a swing and you basically have your enemy stun-locked. If you're quick enough at killing your enemies, you could possibly complete the game without ever taking any damage if you always keep your mana up. The Protection Spell is just as overpowered if you choose to grab it from it's Bonus Dungeon.The Ring of Lightning in the second game when used as a weapon is so overpowered it can One-Hit Kill the final boss of the game.It might be the reason why the Big Bad is so damn set in getting it! Game-Breaker: Magic spells in the second game breaks it in half with no shame.Fanon: A vast majority of people believe that The Voice Twinsen hears when he grabs the Wannie Key Fragment is the true Dark Monk of Zeelich.It's just a long boring mining road which includes one particular rage inducing point where you have to get by an invulnerable Dirt Excavator enemy with absolutely no room to work with. Not so much the final confrontation with FunFrock, but the path leading up to it after destroying the cloning facility is pretty dull. Disappointing Last Level: The final area you fight through in Relentless.

Awesome Music: Both Relentless and Twinsen's Odyssey have really nice and memorable soundtracks.And when Twinsen and her walk back home, the screen fades out when they are supposed to cross the chasms. We're supposed to believe that a heavily pregnant woman somehow managed to traverse a path that has several gaping chasms she would have had to jump across. Ass Pull: Zoe waiting for Twinsen at the entrance of the Tralu cave barely makes any sense when you take the time to think about how she got there.Yes, it DOES indeed one-hit-ko the final boss of the game. FunFrock, the true Big Bad of the game, can end up as this in the final battle if the player chooses to use the Ring of Lightning.You fight your way through the island fortress to the emperor who has been hyped up to be a major Big Bad of the game.only to realize he doesn't have an actual Boss Battle and takes only a single (or two) hits before succumbing to a Plotline Death to pull the lever that starts up the Emerald Moon Reactor. You finally gained entry to the forbidden Island CX.Anti-Climax Boss: Happens twice in the second game.
